The "Remake" in Final Fantasy VII Remake refers to much more than just the technical aspects of the original 1997 game being remade. The remaking of fate is a core concept of the title that adds addit...
The "Remake" in Final Fantasy VII Remake refers to much more than just the technical aspects of the original 1997 game being remade. The remaking of fate is a core concept of the title that adds additional layers to its story. Remake’s sequel, Final Fantasy VII Rebirth, continues that trend by exploring a world reborn by the machinations of the game’s antagonist Sephiroth.As such, it stands to reason that the final game in the trilogy will use a similar naming convention that ties into the reimagining’s meta narrative. And, according to that game’s director Naoki Hamaguchi, the third and final installment’s title has been decided by the trilogy’s creative director Tetsuya Nomura. "I remember an interview I did at Paris Games Week about how we’d narrowed it down to two [names]," says Hamaguchi. "It was up to Mr. Nomura to decide which it is. And yes, after returning from Paris Games Week, he did choose one, so I can say the title has been locked."Hamaguchi is in New York City to promote the release of Final Fantasy VII Remake Intergrade on the Nintendo Switch 2, giving us the opportunity to speak with him about the franchise. Regarding the game’s performance on the device--which has been received positively by even the most diehard of pixel peepers--Hamaguchi says that while it was relatively smooth getting the game running on the hardware, the team spent a lot of time trying to achieve a stable frame rate.Continue Reading at GameSpot
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